Tag: gruul-monsters

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Bruce Gray - June 9, 2014

L’eggo my Aggro – Gruul aggro budget

Fanatic of Xenagos

L’eggo my Aggro

by Bruce Gray -Casual Encounters

I like to sit down and try my hand at brewing all sorts of formats.  Pauper, sure…I love it. Modern…of course (although I don’t think I’m all that good at it!).  Casual Tribal. You bet! Standard.  Yes, sometimes I like to try and brew Standard, but with a budget twist.  Today I have a “budget” deck list that isn’t as budget as usual.  Flipping through my boxes of Standard goodies I came across a number of spicy cards that will make the deck a little pricier than normal…but I’ll suggest some alternatives to try and make some substitutions if you are playing on a tighter budget than this deck would normally allow.

 

I’ve been keen to see how the format has changed with the influx of Journey into Nyx cards and I’ll be honest…I’m a little disappointed.  Journey into Nyx has afforded a few new tricks into some of the meaner and leaner decks, but most of the decks running around are the same old archetypes that have been dominant for months now.  Mono-Black. Esper Control.  Boros Burn. All of these decks are everywhere in Standard and they all have something in common.  Can you see the common thread?

 

The common thread between all the decks is that are all packed with a gross amount of removal.  Mono-Black and Esper can draw on Hero’s Downfall, Bile Blight, Ultimate Price, Doom Blade and on and on and on.  Basically these two archetypes are packed with all the best removal and if they see a creature, they kill it on sight.  To make matters worse, if Esper really gets in a jam, out comes a Supreme Verdict to clean up the mess.  No, these decks are for sure the two main boogeymen on the scene.  Boros Burn or R/W Burn, whatever you prefer to call it this week, is also jammed full of removal but of a different sort.  Anger of the Gods, Magma Jet, Magma Spray, Lightning Strike, Warleader’s Helix are all viable in the Burn Deck and can burn out creatures with alarming speed and then turn their sights on you.  Essentially the removal package of all three decks is what makes them so viable in the format. It’s tough to lose a game when your opponent can’t keep his or her creatures on the table.  Now, there are a few decks that are capable of fighting through this barrage of death, namely the Monsters variants and sometimes Mono-Blue, but it’s a tough uphill battle for these deck on most nights. So, how can you top decks that can turn so many creatures into flaming ash?  Hmmm…

 

One option is to play no creatures.  This is why Burn decks are experiencing a relative degree of success right now.  They have little to no creatures to target with removal and so Mono-Black and Esper both have a number of dead cards in game 1 before side-boarding.  You could go the route of playing Planeswalkers…notably Elsbeth because she alone can produce more creatures than most decks can handle.  Ashiok is another viable alternative to completely mill out your opponent and deny them the chance to play their spells by having them land in the poubelle .  These strategies work…but they aren’t everyone’s style.

 

The other alternative is to try and out aggro them by just giving them SO many aggressive targets that they are overloaded and can’t cope.  This strategy is dicey at best because the format is so removal heavy from our top three contenders, so the aggro decks need to have a really strong way to punish these decks (and fast) if they hope to succeed…thus why Monsters is able to pull it all together because leaving one Polukranos or Strombreath unchecked will basically cost you the game.  However, I feel like the deck I have here could sneak in and surprise a few of the big boys by overwhelming their removal suite and then making blocking near impossible.  Let’s see what I’ve got.

Gruul Aggro Budget:

 

There’s nothing earth shattering in this list.  We have a number of aggressive 1 drops in Dryad Militant and Slitherhead and some ramp with the Elvish Mystic.  At 2 we have Brushstrider, Kalonian Tusker, and Burning-Tree Emissary.  At three we have Fanatic of Xenagos.  All of these creatures are designed to put significant early pressure on your opponent and can then turn the table and smack them if they can’t deal with them quickly.  Going up we have 1 Rubblebelt Raiders.  This guy is actually a fun little treat that can get pretty nasty if you can get him to attack with some buddies, or give him haste with Ogre Battledriver.  Ghor-Clan Rampager is a solid 4 drop, but it can also be used to pile through and give you extra reach with the trample.  Finally, Savageborn Hydra is that mythic rare that everyone has forgotten about.  His double strike ability is off the charts powerful and the ability to sink extra mana into him to do extra damage is key.  To think, you can put 2 mana into him and up his damage by 2 points every time! Load him up with some evasion and you have a winning formula. Finally, Xenagos, God of Revels, is in here because his ability to grant something haste and boost the damage done is ridiculous.

 

Some would argue, why no Experiment one?  I opted to replace the Expriments with Slitherhead for the simple reason that they would be a useful resource to me even if they got killed.  An experiment one with 1 counter on it is still a dead experiment one, where a Slitherhead in my graveyard means something else can be bigger next turn. Also,  Fanatic of Xenagos is a terrific little addition at the three slot because it comes with trample and can either be a 4/4 or a 3/3 with haste and +1/+1 until end of turn.  In either scenario, I’m just fine with this card and am happy to run it.

 

The spells are also pretty straight forward.  4 Madcap skills make blocking an early threat near impossible and can really take a bite out of your opponent.  Turn 1 Dryad Militant into Turn 2 Madcap skills and swing for 5 is stiff.  They’ll need to burn early removal spells or risk ending up in big trouble. Giant Growth is in here to add some extra reach if they opt not to block thinking they are safe for a turn.  Armed // Dangerous can be devastating at the right time to lure your opponent to block a patsy while the rest of your team slices and dices.  Finally, as a concession to the fact that we want to be attacking lots and other aggro decks may be looking to take advantage, a single copy of Fog could very well spell the end for them.

 

The strategy for this deck is simple: Attack.  Attack all the time because you don’t have the spell suite to sit and posture.  You are banking that if you get out early and apply a bunch of early pressure that they will need to expend a lot of removal resources on your game plan instead of establishing their own…and in the process give you the chance to top deck into one of your monstrous threats to close out the game.  Now, that’s the game, but let’s be real, many of these top decks have seen this game plan before and I fully prepared for it.  So, don’t be surprised if you find yourself down and out to these top tier decks.  However, if they draw below average, or you play a deck that DOESN’T pack as much removal you might be in good shape. We can talk about the psychology of losing, but to keep it simple, this is deck premised on an old tried and true strategy that the top tier decks in the format come prepared to deal with.  You might lose out, but if you surprise them or they draw poorly you’ll make them pay…and really with a budget deck isn’t that the best part?  Smashing apart a finely tuned deck with a budget deck brings great joy to my life…how about you?

 

Now, as I said, you may not call this a true budget deck, but most of the value is in the mana base.  Stomping grounds are steep.  Temple of Abandon also cost a pretty penny.  However, you can sub out the mana for Gruul Guildgates and basic lands if you need to without much difficulty.  The other high priced item on this list is Xenagos, God of Revels as he could run you somewhere near the $6 range depending on where you are looking.  This is usually more than I want to spend on a single creature in a deck, so I could replace him with Gruul War Chant to make blocking totally ridiculous and near impossible if I wanted to give this more of a true budget feel.  Otherwise everything else on the list is somewhere shy of $2 a piece meaning the deck is generally pretty affordable and packs a pretty mean bite.

 

So, before you head off to your next FNM and want to give something a little different a try…something that seems like it’s missing from the Standard Meta as the big boys all eye up each other, you might want to give this Gruul Aggro Budget a try and see if you can surprise a few of them. I know that I can hardly wait to try it out.

 

Thanks for reading and until next time keep it fun, keep it safe…keep it casual.

 

Bruce Gray
 
@bgray8791
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Eric Jeffrey Seltzer - June 3, 2014

Champion’s Deck – Naya Midrange Standard by Justin Crandal...

Naya Midrange Standard - Ajani, Mentor of Heroes

Naya Midrange Standard by Justin Crandall

1st Place at StarCityGames Standard Open on 5/31/2014


Another weekend of SCG Standard has passed and sitting at the top of the heap we find a successful jumble of acceleration into monstrous beasts and powerful planeswalkers. What we find there is essentially the GR Monsters shell that’s been prevalent in Standard for quite a while, but dipping into White for additional planeswalkers and some removal options. And judging by the popularity of this archetype in the Theros Block format it looks like it has quite a future ahead.

It is no stranger that the most prevelant duo of Green mana dorks both in Standard and Block is Sylvan Caryatid into Courser of Kruphix. This not only fixes your mana and even effectively draws you additional cards but also gains you vital life points which are so crucial in this aggressive metagame. The downside is that Courser provides your opponent with nearly perfect information which can foil you bluff when playing off the top of your deck. As an additional accelerent there is also Voyaging Satyr which won’t help if you are missing a color but will still allow you to gain extra mana. All of that goes towards powering out some monstrous fatties quickly so you can activate their Monstrosity abilities and close out games quickly. The two we find in the deck are Polukranos, World Eater which also acts as much needed removal in this deck and also the hasty flier Stormbreath Dragon which peeled off the top is often the recipie for certain doom. If those monsters are the meat of the deck we then find the fine wine pairing in the foursome of planeswalker to accompany them. The main player is party animal himself Xenagos, the Reveler who not only brings his satyr buddies with him but also helps acheive Monstrosity fast with his ramping ability. Next to join the party is Ajani, Mentor of Heroes who has a dual purpose between pumping up your creatures and digging into your deck to find more threats, but also when protected can threaten its ultimate to bolster a diminishing life total. There is also a major contribution from Elspeth, Sun’s Champion with her legion of soldiers following her, but be wary of her second ability as your bombs tend to be destroyed as well as the opponents. And why not a misers Chandra, Pyromaster as well to add a little card advantage to the deck and her first ability helps slip your big boys past their chump blockers handily. The rest of the deck is rounded out by some varied pieces of removal. There is Keening Apparition which is able to destroy any enchantment the opponent presents to the board such as Chained to the Rocks or even Underworld Connections. As a great sweeper Mizzium Mortars is able to be overloaded to deal four damage to all the opponents creatures and cast aside any would be blockers for your giant monsters. Then the last piece of the puzzle comes with the flexible Selesnya Charm that can either pump and grant Trample to a creature to rampage for a win, exile a creature that has power greater then five, or even add another threat to the board with a vigilant knight token.

So here we find that the GR Monsters deck which has already been a force in Standard continues to have room to grow and adapt as it proves it is a major player in Standard. What really interests me with this list is that the core of the deck is all from Theros Block and will undoubtedly continue to be a force into the next rotation of Standard. If you are looking for a deck to invest in as a long term prospect then this is undoubtedly the one.

Eric J Seltzer
@ejseltzer on Twitter
Email: ejseltzer@hotmail.com
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Eric Jeffrey Seltzer - May 28, 2014

Deck of the Day – RG Elspeth Theros Block by Yuuki ichikawa (4th...

RG Elspeth Theros Block - Polis Crusher

RG Elspeth by Yuuki Ichikawa

4th at Pro Tour Journey Into Nyx – Theros Block Constructed on May 18th 2014

One of the shining pillars of the Theros Block Constructed format is the awesome White planeswalker Elspeth, Sun’s Champion though that doesn’t necessarily lend itself easily to just White deck choices. This deck was one which realized how to harness that incredible power while finding support for it in other colors. What emerged was a Gruul based Naya deck that went down a very Aggro beatdown route. There are strong ramp elements to power out monstrous creatures and incredible planeswalkers working hard to seal the deal as fast as possible. And although there are different combinations to build this deck there are key elements which emerge from all of them.

It all starts with the trio of ‘mana’ dorks with Voyaging Satyr and Sylvan Caryatid into Courser of Kruphix. These three are crucial to the plan of deploying huge Midrange threats well ahead of the curve, and those threats come in the form of some truely monstrous beasts. The first of which we find Polis Crusher which is a fine beatstick as a 4/4 for four but also has a relevant ability in this format with Protection from Enchantments, and when you activate his Monstrosity becomes a 7/7 that destroys enchantments the damaged player controls which with its Trample should connect often. The next step on the Monstrosity curve comes with Stormbreath Dragon which with Flying and Haste will often be a surprise to skirt around sorcery speed removal, and against control style decks blasts to the dome of your opponents equal to their cards in hand when he becomes monstrous. There is also a one of Polukranos, World Eater as a value five power four drop that can go monstrous to act as additional instant speed removal for the deck. Yuuki chose to run with a trio of planeswalkers but it all centers around a full set of the decks namesake Elspeth, Sun’s Champion which unchecked by the opponent will easily start to dominate the board with its soldiers, remove large threats en masse or even beef up and raise your entire army to the air with her emblem. He also went with a pair of Ajani, Mentor of Heroes to strengthen your soldiers, it can gain some advantage by finding any of the decks 28 creatures or planeswalkers, and given enough time even gain you 100 points of life. The other planeswalker we find in the deck is Xenagos, the Reveler who’s ramping ability in conjunction with the decks dorks will help power out the big monsters quickly unless you need him to bring some of his satyr friends to the party, or if you do get to ultimate with him with 45 creatures and lands in the deck the top seven is bound to share a bounty of wealth. The deck is wrapped up simply with White based removal using the catchall enchantment answer Banishing Light to remove a plethora of permanent threats and also Chained to the Rocks which is the reason why we find the deck with a substantially larger amount of Mountains then in similar decks of this style.

There was also another RG Elspeth list by Andrea Mengucci which finished in sixth place. While it did follow the same line of attack there are some fundamental differences starting with the manabase where Andrea not using Chained to the Rocks opted for much less Mountains and went for Temple of Triumph instead of Mana Confluence and a singleton Plains. In order to add in a varied array of spells he cut a Voyaging Satyr and the singleton Polukranos from the creatures but was able to pack a more robust removal package. He decided upon only two Banishing Light and then went with direct damage with a set of Lightning Strike, a trio of Destructive Revelry and a singleton Magma Jet. He also opted to forgo Ajani to go up to three Xenagos instead. While neither list is necessarily better then the other they do play along a slightly different line and you should run with the one you feel compliments your style of play better.

I have very little doubt that we will see this as one of the top decks at the Grand Prix in Manchester. We have already seen in Standard that this combination of Green and Red monsters is a winning style. And with the addition of Elspeth to that equation there is little to prevent the raw power of this deck from shining. I expect that we will see this not only as a superstar in the Block format but also continuing into the next Standard season as well. I would definitely stock up on the cards for this deck if you enjoy this style of Midrange monster beatdown.

Eric J Seltzer
@ejseltzer on Twitter
Email: ejseltzer@hotmail.com
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Eric Jeffrey Seltzer - February 24, 2014

Champion’s Deck – GR Monsters by Jonathon Habel (1st at SC...

Xenagos The Reveler

G/R Monsters

Jonathon Habel

1st Place at StarCityGames Standard Open on 2/22/2014

No groundbreaking shake-up to be found here just a solid and consistent Midrange deck which aims to throw huge beaters at you whirled up with powerful planeswalkers to gain advantage.
Start it up with a ramp package consisting of Elvish Mystic and Sylvan Caryatid which is an integral cog in the machine to power your monster out ahead of the curve. The deck runs Scavenging Ooze as its two drop which can come down early but is best once there is already food in the graveyard for him to grow fatter upon. The main threats in the deck come in the form of the ‘Monstrous’  Polukranos, World Eater and Stormbreath Dragon ready to rip chunks of life from your opponent. Then you have the buffs in Ghor-Clan Rampager and Boon Satyr both of which can either make your monsters into ridiculously large game-enders or can turn your little guys into formidable threats in a pinch. The creatures are backed up primarily by the powerful dynamic duo of planeswalkers in Domri Rade and Xenagos, the Reveler with a little additional assistance from Garruk, Caller of Beasts. We have very few spells in this extremely creaturecentric deck finding a trio of the powerful onesided sweeper Mizzium Mortars and also a copy of Flesh // Blood which is used almost solely for the Blood half as removal or burn but the other half could be used with black mana from a Caryatid if necessary.

This deck is nothing new as this big monster strategy has been very successful for the past few months but what strikes me as odd was that the new players from Born of the Gods Xenagos, God of Revels and Courser of Kruphix are inexplicably absent from this list. Seeing as he did win the event I’m not so much questioning the decision but more wondering the reasoning, was it some sort of meta choice or more of a card selection issue.

Eric J Seltzer
@ejseltzer on Twitter