Here’s a situation we all face in this game. Magic is a collectible card game. As such, you are always collecting the cards and looking for the next card you want and need to add to your collection. Some of those cards you want for a new deck, others you want because of the cool art, or because they are foils, and other cards are just cool to collect. Along the way you accumulate all sorts of other cards. Many of these cards are commons and uncommons that seem to multiply in short order. Others are chase rare cards that you REALLY want to add to your collection. Others are still rare, but aren’t very good…in fact, many of them are terrible. These are called Bulk rares. They are called “Bulk” because you can find them in the “bulk” bin at your LGS (Local Game Shop) and just sitting there doing nothing.
What to do with these bulk rares? For many they sit in a binder and just…be. They don’t get played. They hardly get LOOKED at. They just sit in their sleeve. No one will actually trade for them. Few stores will take them off your hands with their buylist. No…these are truly cast away cards. Even commons get more of a lease on life with Pauper formats. However, Bulk rares just sit and do NOTHING.
Well, this is where I come along. I’m always looking for some way to brew up a new deck without costing myself much in the way of money. Let’s be real here…I have BOXES of stuff that I’m not playing. That’s thousands of cards that are just sitting there and not getting played. Surely, somewhere in amongst all those cards there are 60 cards that I can eke out into a deck. Well, today I think I’ve managed to make it work…and surprise…I think I even found a way to slide in a couple of M15 beauties. I call this Casual Masterpiece…American Bulk (rares)…BEHOLD!
This deck is actually very simple in terms of game plan. Play a dude…suit him up with Bestow creatures. Smash. There are some of the best Bestow creatures in Hopeful Eidolon, Everflame Eidolon, Ghostbalde Eidolon and Thassa’s and Purphoros’s Emissaries that can all make combat just miserable. Fencing Ace is another unheralded critter with Double-strike that can just make an opponent cry if he gets suited up. The Ordeals have long been good, and Purphoros’s ordeal is a perfect fit. No, generally the game plan is very straight forward and not unlike the plan from many a Draft deck, however, mix in some bulk rares for variety’s sake and we can make for a spicy game with some interesting twists and turns.
The first piece of wonky deck-tech is Daxos. This guy is so close to being good…he can let you play your opponents cards, has a form of quasi evasion and a 2/2 for 3 mana is just a shade under the curve meaning he’s playable…sort of…but just not quite. However, suit him up with a Bestow creature and suddenly he becomes far more interesting and more of a nuisance. He can outclass 2 drops meaning your opponent will need to block with multiple creatures (which always feels bad) or have you start nabbing stuff off the top of their deck. Perhaps it says something about the sort of player I am, but I really, really, REALLY enjoy beating up my opponent with their own creatures and spells.
The second piece of truly bizarre deck choice is Fated Retribution. 7 mana board wipes are completely unplayable in 60 card decks right? Well, I for one am willing to give this one another lease of life. It’s actually a very powerful spell, and at Instant speed could really be back breaking. I’m willing to give this a try and see whether or not it can cut it.
Perplexing Chimera is another odd choice, but there’s no mistaking that the ability to switch owners of a spell is intriguing and the fact that it sits there as a threat, waiting to de-rail a spell is enough for me. I think this is a very funny card and really can shake things up as your opponent attempts to play around it.
Silent Sentinel is yet another odd choice but when you consider the context of the deck it quickly becomes apparent why he’s in this little build. Whenever he attacks you get to return an enchantment from your graveyard to your hand. This is quite a powerful ability when the bulk of the creatures in the deck are enchantment creatures. A 4/6 flier is also pretty handy even though he’s a greedy mana sync, but as a one of is quite reasonable.
Boonweaver Giant and Spectra Ward are my latest discoveries. This pair from M15 just scream “PUT ME IN AN ENCHANTMENT DECK!”. So I did. The absolute best part about this combo is that if you cast Boonweaver Giant you can tutor up Spectra Ward from almost ANYWHERE! Graveyard? Sure thing. How about in my hand? No Sweat! What about in my library? Go nuts! Then, once you get Boonweaver all paired up with Spectra Ward you have a 6/6 creature with protection from basically everything. It’s actually gross. Now people say “but it costs 7 mana!”…and I simply respond “it sure does…but when I’m digging up a 5 mana aura to attach to it, it’s like I’m casting 12 mana worth of spells and really only spending 7. That’s a bargain if I’ve ever heard one”. Besides, there are very few things that actually outclass a 6/6 creature with protection from EVERYTHING, 7 mana or not.
The last piece of truly bizarre deck-tech is the choice to run Pyxis of Pandemonium. This is usually a terrible card and something that you don’t really want to play…unless you’re simply using it as disruption to throw your opponent off their game plan. Many decks are developed to play a certain way and with a large number of Scry abilities want to set up their draw steps very carefully to maximize each and every time they draw. However, slide this card into your deck and just start screwing with their scrying and exile the top card of their library. You have no idea what you just exiled from their deck, but I bet they probably wanted it. As for this deck, with 28 permanents and 24 lands you don’t really care what gets exiled because when you sacrifice the Pyxis you’re reasonably assured to get most of it back. Besides, you’re playing a souped up draft deck with some bulk rares…who CARES what you exile…it can likely be replaced by something. I just think this card makes for a hilarious random game and just puts such a monkey wrench in the game plan of so many decks that I just need to find it a slot.
How does this deck fair? Well, as it is fairly experimental I haven’t had a chance to play it against too many people. I had one of my friends stop by to play one evening and the deck fared very well. The life gain that can be achieved by Bestowing a Hopeful Eidolon on something can really push a game and make it very difficult to dispatch this deck. Attach the Eidolon to something with Double Strike and things get even better. Also, the flexibility of having Bestow creatures actually lowers the curve where you can get out and play a number of smaller threats early and then later in the game, as you draw others, allows you to suit up one as you ready for the kill. Sea God’s Revenge is just a blow out waiting to happen and Voyage’s End is just a very versatile way of holding off an aggressive opponent. Is it a finely polished deck ready to take down a PTQ? No way…but as a cheap and fun casual brew I think it fits the bill and can do some funny things to keep things interesting.
Well, there we have yet another funny Casual Brew for you to test out at home. Give it a whirl…I’d love to know if you have the same success I’ve had. Also, go ahead and flip through that binder and see if there are any bulk rares you can use to spice up a deck. No one said that every deck you make HAS to be tier 1 competitive ready…sometimes brewing fun Casual decks like this can be just as fun.
Well thanks for reading and until next time, keep it fun, keep it safe…keep it casual.
by Bruce Gray – Casual Encouters @bgray8791
I hope everyone had a great weekend and a fun M15 prerelease experience. I have to say, I don’t get out to play in the shops very often, but I make a point of going to the prerelease. It is a fun environment, is a little less stressful than full on tournaments and is just a great way to try out some of the new cards in the newest set.
The shop that I attend hosts a Two-Headed Giant event on the Sunday evening which is reasonably well attended (although not packed like the other 4 events they run during the weekend) and is my preferred time slot and format. If you haven’t tried a Two-Headed Giant event I would strongly recommend that you do. For starters, it is a fresh and different way of playing Magic at a Local Game Store. We routinely assume that you have to play a 1 on 1 duel but it becomes very evident that Two-Headed Giant can work just as readily. At our prerelease events you get your sealed product and can open up your stuff, but can then share cards with your partner to make the best decks possible. This means that deck construction can be done with a partner and with a larger pool of cards meaning you are assured to be able to play a reasonable deck in the colours of your choice. I particularly like building my deck with someone else. I spend most of my time building my deck solo, so to have a second opinion and fresh eyes is refreshing and a pleasant change. The strategy of a Two-Headed Giant game is also substantially different because the 30 life you start with, while it is only 10 more than normal, is much harder to deal with. Your deck needs to take on much more of a mid-rangey feel because a full out aggro assault is very likely to come up short and out of gas. In the actual game play, you get the same time allotment as you would if you were playing a 1 on 1 duel, but only need to complete 1 game meaning that usually you are done in good order. This is nice so that you can get a little bit of a breather, get a drink of water, or visit the bathroom. There were a few games that went the distance and resulted in draws and such, but they were far from the norm.
How did my partner and I fare? My partner for such events is my brother. He’s the guy who can claim responsibility for getting me into Magic back when we were in High School and he is most often my partner of choice for such events. He’s a very good player and is quite polished in his game play…and we tend to think along the same lines when we sit down to build decks meaning that we can easily complement each other. I’m not sure the fact that we are brothers is a huge benefit, but we certainly are familiar with each other and know what to expect from the other person. In the end we went 4-1 and placed 2nd out of 20 teams which was a very strong showing for us. Here’s a look at the deck I was running.
As you can probably tell I played the White seeded pack and was generally pretty happy with the outcome. The intent of the deck was to get out early with the 2 drops (Welkin Tern, Dauntless River Marshal, Oreskos Swiftclaw and Ajani’s Pridemate) to apply some early pressure to get us to the long game plan of the Archangel and Boonweaver Giant. I packed in a couple of auras and a little removal but was stunned to have opened 0 counterspells. I admit, I felt kind of naked without knowing that I had a little bit of counter magic, but you get what you get and play the games. My brother on his end played the Black seeded pack and opted for a wildly aggressive B/R build running tons of goblins and bringing loads of pain. In the end, our decks complemented each other pretty well and we seemed to have reasonable synergy such that we could really get out front of our opponents and then close down the match.
A few highlights were in game 1 we had fallen behind to a very aggressive Mono-Red deck that left us reeling. We had sort of stabilized at 12 life but were still in danger of being blown right out. In back to back top decks I ripped Boonweaver Giant and immediately tutored up Spectra ward for it giving me a basically untouchable 6/6 beatstick. The next top deck I ripped Resolute Archangel and swung our life total back for a ton and could then attack with impunity. The look on the faces of our opponents when the Angel came down was just priceless and the two 7 drops turned the tide of the game for us. In game 4 we were again under pressure and from an aggressive duo had just suited something up with their own Spectra Ward but I ripped my Spectra Ward suited up my Ajani’s Pridemate with 5 counters on him and we quickly closed out the game. In our final game it was once again Spectra Ward, this time on a Krenko’s Enforcer that did the damage to finish of a pair that had got off to slow start and were being punished.
Now that I have had a chance to sit down and really see the format, granted in a sealed setting and not draft, I have a learned a few things that I would pass along in the form of some Deep Thoughts
You may have got the sense that Spectra Ward is good. Based on the limited results we had, it was not just good, it was terrific. You can make ANYTHING into a basically untouchable bomb that can shred your opponent. I have rarely been excited for 5 mana auras, but I might be able to get behind this one. What is a disgusting combination is the Boonweaver Giant tutoring up the Spectra Ward for FREE and then closing out the game very quickly. If you see this one, take it because it does very good work.
There are a fair number of Goblins in this set and many of them are useful. Foundry Street Denizen is a terrific way to punish opponents for slow starts and Frenzied Goblin basically makes blocking a nightmare as they tap things down. However, the real star of the Goblin army is the Rabblemaster who is a one Goblin army. My brother put him to good use and routinely got in there for plenty of damage with him. Mix in the Red Paragon (yes, I know he’s NOT a Goblin) and you have an awesome combination to get out to blinding start with loads of damage.
If you weren’t sure before, I’m here to tell you that the removal in this set is very poor. It is either very situational like Pillar of Light or Banishing Light, super expensive and clunky like Flesh to Dust, or punishes you tremendously like Ulcerate. So, with the exception of Lightning Strike you are paying a ton for lousy removal. This puts extra pressure on you to curve out with creatures because the only real way to protect yourself is to block and to try and block profitably. I miss the days when removal was cheap, efficient and plentiful…alas, the times they are a changing and removal just got pricey.
All of us who enjoy playing limited are going to have to adjust to playing in a post Theros world where Bestow is no longer a deal. It means the requirement for Auras to be playable now needs to go WAY up. It also means that you can’t just load up one dude and have him smash away. I watched a number of opponents suit up there creature like they would have in Theros limited environments only to have them completely nullified by a single spell. Remember folks, don’t set yourself up for the 2 for 1 unless those auras are really good.
The new card frame got its debut and it looks solid. It isn’t really a major change and it still looks and feels like a Magic card. I think everyone will get used to it and will grow to like the new look.
One of the hardest parts of playing Magic at a lengthy event is making sure you get something to eat between rounds. Lots of people default to Mcdonald’s or Tim Horton’s, but I’m never really satisfied with those choices. Well, as I walked into the Shop to play I noticed that the small pizza joint next door had a promotion for a slice of pizza, a pop, and a garlic dip all for $5. The proximity to the store (namely, right next the game shop), a solid price, and the fact that it was pizza sealed the deal and was the meal choice for us. Pizza has rarely tasted to so good.
Oh, as a final point, at the end of the night for my drive home I stopped at the Tim Horton’s to grab a decaf coffee (I only ever drink decaf). It’s 10:30pm and surely most Timmies have decaf brewing, but not this weekend. I had to stop and wait while they brewed up a new pot. Now, I know this sounds very petty, but who exactly is buying regular coffee at 10:30pm on a Sunday night? Presumably people want to sleep and the caffeine pretty well sewers that. Decaf would be the obvious choice but for some reason the Timmies I visited seemed stunned that I would want decaf. Perhaps I’m being overly particular because when I was younger I worked at a Timmies…but I hardly think expecting to have Decaf on hand late at night is a shocker. Rant over…thanks.
I hope all of you had a fantastic M15 Prerelease weekend. I’d love to hear about other experiences out there and what you observed. Was Spectra Ward as good for you guys as it was for us? What did you think of the removal? Did anyone open some crazy awesome rares and just go off? I’d love to hear the stories. Send me tweet and let’s hear all about it!
Thanks for reading and until next time, keep it fun, keep it safe…keep it casual.
Bruce Gray @bgray8791