Tag: young-pyromancer

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Eric Jeffrey Seltzer - November 25, 2014

Jeskai Stoneblade by Brian Braun-Dunn (1st at Grand Prix New Jersey Le...

Champion’s Deck 

Treasure Cruise - Jeskai Stoneblade

Jeskai Stoneblade by Brian Braun-Dunn

1st at Grand Prix New Jersey Legacy on Nov. 16th 2014

It was a daily double last weekend with Treasure Cruise decks winning both this and the Modern GP in Madrid. Despite that though there was not an abundance of Treasure Cruise swarming the top 8 with a total of 10 copies between 4 decks, and they were each a distinct archetype. It wasn’t even the bogeyman UR Delver which won which was the other deck running the full 4 copies and there was an amazing diversity between all 8 decks.

The core of this deck comes from the supreme artificer Stoneforge Mystic and the two singleton targets she has with Batterskull and Umezawa’s Jitte. The main line of attack, if your coast is clear, would be to search for the Batterskull and then beat your opponent to death with it and because the Mystic will cheat it in the actual cost is irrelevant. Now there is a caveat to the end of the last statement where you may be concerned with Mystic eating a removal spell which is where you can easily search instead for Jitte which can be easily cast if necessary. A natural contender to carry said Jitte is found in the pair of True-Name Nemesis that can easily connect to start the counters accumulating on the Jitte. There is also a full set of Young Pyromancer who’s natural synergy with the 30 instants and sorceries will have little trouble finding a suitable suitor to suit up these pieces of equipment. Speaking of the spells this deck is rife with card draw sporting full sets of Brainstorm, Ponder, Gitaxian Probe and especially newcomer Treasure Cruise all there to help you burn through your deck to find all the gas. Then there is a modest counter suite with a full set of Force of Will, a pair of Spell Pierce and even a couple of maindecked Pyroblast as a concession to the abundance of Treasure Cruise expected in the meta. Then we round it off with removal finding trios of both Lightning Bolt and Swords to Plowshares as the most efficient while providing a little extra reach.
Now while this deck is certainly no new concept the appearance of Treasure Cruise has done a lot to ripple the otherwise fairly stagnant waters of Legacy. Don’t expect a huge upheaval of the format but it’s always interesting when thing change for better or for worse. If you like tempo style decks this is definitely a well rounded deck which has a ton of game and is fun to play. But don’t be surprised if the meta continues to warp hate in your direction as it continues to suppress Treasure Cruise weilding selections.
Eric J Seltzer
@ejseltzer on Twitter
Email: ejseltzer@hotmail.com
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Eric Jeffrey Seltzer - June 18, 2014

Champion’s Deck – Boros Burn by Igor Gorbunov (1st at Gran...

Boros Burn - Skullcrack

Boros Burn by Igor Gorbunov

Grand Prix Moscow Champion – Standard on June 15th 2014

Once again the power of fire to the face was able to propel this Tomahawk missile of a deck right to the top of the victory podium. Showing how powerful a linear strategy of simply throwing everything into reducing your opponents life total to zero really can be, this design is a well oiled machine dedicated to death and destruction. This really appeals to the little fire imp which resides in my heart and is a variation on the classic burn theme which has existed in magic since the days of Fireball and Lightning Bolt.

The deck is a little light on the creature side but has found two spicy dudes that synergize with the deck extremely well given the 26 spells that are played at instant speed. The first is Young Pyromancer which on its own isn’t a very intimidating creature but once you start slinging some spells the party gets started and guests will arrive, and don’t think that lowly 1/1’s aren’t any good because every single point matters with this deck. The other creature comes with Chandra’s Phoenix that can do some real damage as a hasty flier but also will find its way back to your hand rising from the grave whenever one of your spells blasts into the opponent. The manabase also affords you space to squeeze in three copies of Mutavault that are able to maneuver their way around any sorcery speed removal. Then we get into the burn suite of the deck which is massive. There is at one cost Shock capable of delivering a two point blast either to the player or if necessary any of his smaller creatures. The mass of the burn is found at two cost starting simply with Lightning Strike which is simply three points going to the opponents dome or one of his creatures. Next we have Magma Jet which is another flexible two points but the most important part is the Scry 2 which helps the weakness of this deck a bit as there is no real draw available to you. Against decks that play with lifegain, the true nemesis of burn, you have Skullcrack which as a surprise against Sphinx’s Revelation decks could very easily snatch victory from what would be an almost certain defeat. The flexibility of Boros Charm is almost universally wasted with the four point blast to the face as the Double Strike will rarely do more damage but if you have a sizable force you might need the Indestructible against a sweeper. The last two cost burn is a removal spell with Searing Blood which will do two points of damage to a creature but has the added bonus where if that creature dies will do an additional three to its controller. And the last burn spell is the Warleader’s Helix with a four point shot while also providing a four point lifegain as an added benefit. The last spot in the deck is taken by the removal of Chained to the Rocks which is capable of exiling almost any creature threat that is able to skirt the other options from direct damage.

If you like a deck that goes all out in pounding your opponent to a pulp with a relentless assault of burn baby burn then this is definitely the deck to tickle your fancy. Don’t think though that it just pilot’s itself as you are always faced with the decisions of how to best utilize your mana and spells each and every turn. As you are limited by your draws be sure to practice and know your match-ups in advance so you can realize which way you need to fight. This is the ultimate race where your resource is your life vying against his, don’t be afraid to take a couple hits from his creatures if it means you get to blast his dome for a few extra points and kill him a turn faster. But on the flip side make sure you kill his creature before it gets you. In the end you’ll find that the rush of this deck makes it so worth playing.
Eric J Seltzer
@ejseltzer on Twitter