Hey everybody! With March of the Machine: The Aftermath releasing at the end of the week, I thought it’d be fun to talk about my favourite cards for Commander from the 50-card set. I’ll go through my top five and I’ll save room for commentary on cards I know folks will like a little blurb about.

The disclaimer is that I am just a guy who plays Commander. I have my ear to the ground, I like certain play styles, I am just a person. I have my opinions, I like what I like, and this top five might not match your own. But I will highlight cards I think are worth picking up and trying out.

I will say that despite Ob Nixilis, Captive Kingpin and Niv-Mizzet, Supreme being among my favourite cards in the set, I will not include them in the top five here because I have already written articles for each of them.

Without further ado, let’s get into it!

  1. Filter Out

This is the Cyclonic Rift that isn’t a Cyclonic Rift. There is a lot of buzz about this because some key Enchantments and Artifacts in cEDH are worth getting rid of for only three mana en masse. Not bouncing creatures is not necessarily a downside when so many creatures have incredible ETB effects that outweigh them just being in play.

I think Filter Out will be annoying to some, but also a boon to others. I believe putting it in an eggs deck (Artifacts with 0 mana value) or an Enchantress deck to prock more and more triggers is the best use of this. Being proactive against stax at the end of the turn before yours is also a great use for Filter Out.

  1. Arni Metalbrow

Arni Metalbrow is very cool. Arni is a new red legend that isn’t just copying what you’ve got but slamming down your hand as long as you’ve got high enough mana value swinging. The fun part about this is that it is obviously capped, but it means having to use some high mana value creatures that nobody wants to play otherwise to get the chain going. And it’s a chain because as long as you have the mana, you can keep getting your board swinging. What’s the nut draw? Anything that keeps going. It is Balefire Dragon into Inferno Titan into Terror of the Peaks into Goldspan Dragon into Professional Face-Breaker. There’s a lot to like about a deck that can just zoom!

  1. Nissa, Resurgent Animist

This is the card that is going to be most expensive from this set. No caveat, just absolute certainty. It is a three mana Lotus Cobra with a better body that when you Landfall a second time gets you an Elf or Elemental to hand if you have any in the deck. That second part could also just not be there and Nissa would still be a welcome addition to land decks. Yes, Lotus Cobra is already a staple, but it is fragile. However, it has an ability that has fans and therefore redundancy is an ally here! Having a curve of Lotus Cobra into Nissa means that your Evolving Wilds just paid for your four drop and you still have your other lands ready to use.

  1. Nahiri’s Resolve

A Boros flicker card that lets you get more value out of your creatures and artifacts entering the battlefield. It’s selective, it allows you to protect them from players on your turn. You can have symmetrical become asymmetrical by exiling them at your end step, so only you benefit from them. Cadric, Soul Kindler focusing on legendary creatures can stack the Dockside Extortionist ETB trigger to the top and then pay for all the legendary clones you’ll make. Cathars’ Crusade is already a nightmare, have some more nightmares why don’t you – toss it in the deck! Impact Tremors, Purphoros, God of the Forge, Reckless Fireweaver – pick your enemies’ poison and go to town. This will leave you up for attacks, but you don’t have to exile everything to bring them back. This card is insane!

  1. Narset, Enlightened Exile

I can’t spend too much time on Narset because she’s just so freaking open-ended. Incredibly powerful commander meant to lead a deck. Creatures you control have prowess is massive if you want to just play cards like Dragon Fodder and Ral’s Reinforcements the whole game, but I will point out that Narset doesn’t need to target your own graveyard and doesn’t specify that you absolutely have to pick an instant or sorcery or enchantment or artifact or planeswalker or battle. You can pick any of these. You don’t even need to specialize or stick to a theme! What a wacky card.

LIGHTNING ROUND! THIS IS WHERE I GO QUICK AND SHORT:

That does it for me! Make sure to get your packs of March of the Machine: The Aftermath on May 13th!

Get all your board game news from The Bag of Loot! www.thebagofloot.com
Get all your board game needs from Three Kings Loot! www.threekingsloot.com